The new content is out! So what's in it?
CHANGELIST
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NEW STORY - Embark into the town of Greyhaven with your fellow Hunter in tow! (+25k words?!)
NEW LOCATIONS - [Winding Road] [Healing Sanctum] [Village Center] [Tavern] [Grayhaven Gates]
NEW CHARACTERS - [Sage] [Goldrum] [Regent] [Cazhil] [Barley] [Forge]
NEW LEWD SCENES - [Barley]
FEATURES
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+Overhauled Level Up UI to hopefully work smoothly for players.
+Notification system that can be used to pop up important info.
+Autosave Icon, letting you know when your game is being autosaved.
+Skip Text Anim option, to immediately spawn all text (+experimental!)
+Added a New Game / Continue button that is context sensitive, depending on save file!
+The Patreon is now up :3c // Please consider supporting!
FIXES
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+You can no longer surrender more than once... Hopefully? Let me know if there is still a problem!
+Streamlined early scenarios to guide players and result in less 'stuck' scenarios.
+Fixed a few soft-locks caused by UI.
+Trimmed the overall duration of a few scenes for optimization and leisure's sake.
+Balanced early game fights to be a bit less 'loss intensive'.
ALSO!
I've got a Patreon up now!
https://www.patreon.com/RoadsInteractive
If you're not there already, check out the discord!
https://discord.gg/r6djurr8DD
The next Major Update is titled 'Shops & Smiths'!
+ The Wolven shopkeep will sell exclusive items!
+ Carp & Forge Questline, where they reconnect!
+ A Carpenter system, to build up the Exiled Den!
+ Wolf Guard Interactions, Skill Training, and Pathway!
+ Whatever Patrons vote for in the Content Packs along the way!
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