From the desk of the Majicrafter,
In addition to knocking out one of the biggest levels in the game tonight, I fixed the glitch in the battle system and added ALOT of renders, and connected vital areas of the map, so you can have a nice long walk-about!
Here are a couple of screenshots from tonight's work!!
fig. a The Rat People
# Game Development Roadmap - 1/27/2024
## Completed Tasks
1. **The Underground**
- Artwork: Done
- Navigation: Done
- Additional Scenes: The Lord Encounter, Escaping the Underground (Fungus)
2. **Street**
- Artwork: Done
- Navigation: Done
- Additional Features: Search (Flax - Street_two done)
3. **College**
- Artwork: Done
- Navigation: Done
- Additional Features: Dorm rooms
4. **Westroad**
- Artwork: Done
- Navigation: Done (Added path to fields)
- Additional Features: The Smart-Tool (Started), Flax
5. **Inventory**
- Implementation: Done
- Enhancements: -
6. **Apartments**
- Artwork: Done
- Navigation: Done
- Encounters: "I used to live here."
- Testing: Needs testing
7. **Crossroads**
- Artwork: Done
- Navigation: Done
- Additional Features: -
8. **Cyborg Factory**
- Artwork: Done
- Navigation: Done
- Encounters: One encounter completed, GOR Psycho-Cyborg encounter
- Additional Features: Needs area system
9. **Mutant Town**
- Artwork: Done (New Overlay Done)
- Navigation: Done
- Encounters: Mutant Gang encounter (Done)
- Bug Fixes: Battle glitch fixed? Fix BG not consistently showing unrem scenes
10. **The Field**
- Artwork: Done (Overlay Done)
- Navigation: Done
- Additional Features: Jumping to Villa after battle with the lioness, possible bug with shield in battle (Fixed?)
11. **Path to Apartments**
- Artwork: Done
- Navigation: Done
- Additional Features: -
12. **Lake**
- Artwork: Done (With new overlay)
- Navigation: Done
- Encounters: The story of the giant mussel, Mutant shark man battle
- Additional Features: Lake Encounter (TODO)
13. **Path to the Underground**
- Encounters: Done
- Bug Fixes: Fixed battle bug (Maybe)
14. **Condos**
- Artwork: Done
- Navigation: Done
- Testing: Needs testing
15. **The Sewers**
- Path to Mutant Town: Done
- Additional Features: -
## TODO (1/27/2024)
1. **Lake Encounter**
- The story of the giant mussel
- Mutant shark man battle
## Wishlist
1. **The Club**
- Lore area
- Artwork: Completed
- Navigation: Needs implementation
- Encounters: -
## Research
1. **Buy/Sell - Inventory**
- Find a better way
- Implementation: -
2. **Better way to ensure a resource icon is only clicked once**
- Research: -
## Areas to Develop
1. **Capitol**
- Lore area
- Artwork: Done
- Navigation: Needs implementation
- Encounters: Dead man at the desk
2. **Add path to field from Westroad**
- Navigation: Needs implementation
## System Enhancements
1. **Area System**
- Convert old maps (Nice to have)
- Implementation: -
2. **Add Content Toggle**
- Add to UI?
- Implementation: -
## Art List
1. Overlay
- Redo Map Icon: Done
- Implementation: -
2. UI Elements
- Artwork: -
- Implementation: -
3. Navigation Overlay
- Redo: Done
- Implementation: -
## Individual Areas
1. **The Club**
- Artwork: Completed
- Navigation: Needs implementation
- Encounters: -
2. **The Crossroads**
- Encounters: Needs implementation
- Implementation: -
3. **The Underground**
- Artwork: Could use more
- Navigation: Needs more scenes
- Encounters: The Lord Encounter, Escaping the Underground (Fungus)
- Additional Features: -
4. **The Tower**
- Artwork: Done
- Navigation: Needs implementation
- Encounters: -
- Additional Features: Search action
5. **Condo**
- Artwork: Done?
- Navigation: Needs implementation
- Encounters: "I used to live here."
6. **The Villa**
- Artwork: Done
- Navigation: Needs implementation
- Encounters: The Keepers, The Children who must be kept
7. **Street**
- Artwork: Completed
- Navigation: Complete
- Additional Features: Search (Flax - Street_two done)
8. **Westroad**
- Artwork: Completed
- Navigation: Complete
- Additional Features: The Smart-Tool (Started), Flax
9. **Cyborg Factory**
- Artwork: Done
- Navigation: Complete
- Encounters: One encounter completed, GOR Psycho-Cyborg encounter
10. **College East**
- Artwork: Done
- Navigation: Started
- Additional Features: Dorm rooms
11. **College West**
- Artwork: Done
- Navigation: Started
- Additional Features: Dorm rooms
12. **Old Factory**
- Artwork: Needs more
- Navigation: Not started
- Encounters: Killer robot encounter
13. **Lake**
- Artwork: Done
- Navigation: Not started
- Encounters: The Lake People encounter
14. **Cannibal Camp**
- Artwork: Completed
- Navigation: Needs implementation
- Encounters: The Cannibals of God, The Half-Eaten Cyborg
15. **Mutant Town**
- Artwork: Done
- Navigation: Started but not completed
- Additional Features: Shops, Club, Mutant Gang encounter
16. **The Capitol**
- Artwork: Done
- Navigation: Needs implementation
- Encounters: Dead man at the desk (Lore area)
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