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Project Slasher Update #2

Having a lot of fun doing this small project, trying to build exactly the type of game I would play and based on cringe horror movies from the 80s (my comfort movies).

The team has been putting a lot of work and effort, we are more advanced than this update but I started this too late.

To present you the team that is working on this project:

Updates:

  • Artist team started to work on concepts and what the character style would look like.
  • The AI "Enemy" will now, not only patrol but do several actions on specific points (animations WIP).
  • The AI "Enemy" received a new AI Perception, and it will be able to hear and see the player and do actions based on that.
  • The Player now as a menu to make several options, like walking, opening doors and knocking.
  • A door was introduced and the player can interact with it, opening it and closing it.


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