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Day 12 of working on Day 1

FINALLY, sweet sweet progress!

Today I FINALLY got that one stubborn ass script fixed, albeit at the expense of a slight narrative component (Wouldn't say it matters in the grand scheme of things). To be fair all the testing and logging and testing the logging and logging the tests has me knocked. the hell. out. It was worth it though since I predict this script being really useful throughout the game since it's a core gameplay mechanic (Embarrassingly simple, just a script to "pick up" objects and increment the score if the right objects are picked).

And since I'm extra cool and awesome and amazing and superior I also got around to properly connecting some of the scenes and getting the basic set up done for the next scene! (Hell yeah!)

                                                                                                               -The Unhinged Chameleon

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