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A Fool's Errand

A Fool's Errand By Mike Free

You are the jester to the king, the only one with the freedom to mock, shame, and bring to light the foolishness of others without consequences. There is a grave conspiracy afoot and you are the only one with the ability to warn your liege.

This game utilizes a deck of cards, each representing a petitioner to the king. The rank will determine who and what they want, while the suit will tell you how they are apart of the conspiracy. 

When you draw the first joker, you attempt to tell the king of the plan you have discovered, but he will not believe you. The game then ends on the second joker when the plan comes to fruition despite your best efforts. 

My game was a weird one because I never drew any of the suit cards that would let me figure out the conspiracy before I drew both jokers. I mostly played a bumbling fool mocking people and not really knowing what was going on. You can read my playthrough HERE



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Solo-Journaling game about the futile effort of trying to warn a king about their inevitable destruction