During this weeks submission i ran into a design issue. I had intended to have 4 magic types attached to each weapon. the color of the weapon would change depending on the spell that you had equipped. orange would be fire, blue would be ice, white would be lightning and red would be magic missile. the issue was that i had no way to make the sword red, only green. since i wanted to spells to correspond to the colors in a logical way i decided to scrap the magic missile. what i did instead was switched the magic missile spell to a poison missile spell. the intended functionality of the magic missile was just to do a lot of damage, which is also what the poison effect does just under a different name. This allows the green color of the weapons to more logically follow the spell effect.
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