In my spare time, I'm working on my own pet project. I decided to summarise the results of 3 months of development and make a short review of features that I managed to implement during this time.
Privateer is a non-linear single-player retro-futuristic action RPG filled with space battles and shootouts. The player travels through the Sector, fights on spaceships, gathers their unique crew, boards other ships, captures their contents, takes over space stations, and, of course, completes quests and makes difficult decisions that will determine the fate of the Sector.
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