https://mricarte-i.github.io/gmtk2023/
Play as the tetrimino dispatch system, aka: choose a piece, but the machine will pick where to place it!
Move with W,A,S,D, interact w/ E. Interact with the green boxes to get a piece, push the pieces into the red square (drop zone), and after 1 second the AI will pick where to place it.
that fits the roles reversal theme, right?
started about 11 hours before the end of the jam, fought with godot 4's subviewports and went back to 3.5.x branch, worked 5hs on it, slept a bit, worked another 3hs until the last second, didn't submit since it needs a win condition, a game over screen, showing scores in the ui and fixing the tetris ai (its very brute and for some reason dislikes using the last column of the board). might come back to it at some point.
https://mricarte-i.github.io/gmtk2023/
vent:
Godot 4 is so cool, but SubViewports are just broken, trying to use the 3d-in-2d official demo shows that albedo for 3d models go fully black. Also, the fact that you have to use the compatibility renderer for Web exports is a bit of a pain. Godot 3.5.x seems to be the way to go for now.
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