Hi! welcome to the week six dev blog for our group project indie game, This week not a lot of major progress has been done since I wasn't able to attend this weeks group meeting. Similar to previous weeks I have done the weekly scrum document and once again added more details to our GDD. This week I wanted to talk about how the agile game development method is working for our team. Near the beginning of development we were struggling a bit since we were giving large vague tasks to some members of the group which made it difficult for them to finish it all, to fix this we simplified the tasks and made sure that they were talking about one specific thing such as: Animate walking cycle for this character or create assets for this specific room. Also we spread out the tasks between more members of the group so that individual people have less work to do, now I think that our game is progressing quite well and everybody understands what their tasks and objectives for each week are.
This was my dev blog, thank you for reading.
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