6/16/23
Author: JR
For this week I primarily focused on debugging and fixing the AI's behavior tree. Although I had fixed the issue last week, it wasn't where I want it to be. Before it would turn and shoot, but it wouldn't follow the player when its far away. There was a lot of minor tweaking that needed to get fixed.
I managed to fix most of the issues that I was debugging. Now this week I need to work more. I need to create a spawn location, death behavior tree and varying attack for the NPC that I am working. There are still I don't know how to do like tying the animation to the skeleton for attacking.
Did you like this post? Tell us
Leave a comment
Log in with your itch.io account to leave a comment.