Hi everyone,
after some time wandering and messing around lost in some limbo trying to understand and fix some of the code I've made before, I'm finally out of the dark and get some light.
I've modified the tile structure to have an untouched, kept border (made of a simple bevel in the dummy tile set I use) so modulate only change the background color of the tile, which gives a little better look:
Soon, I'll completely get rid of this modulate stuff in order to have fully distinct tiles set, the memory cost won't be so high and the benefit will worth it (fully custom painted tiles using even custom colors instead of the base six only).
The whole game and menu are pretty much done, there are a few things to add still:
Visual assets are not on the list, because I have some one working on it and I will get a lot more better look "soon".
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