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Ice Scream Horror Story Game

Environment

                                                                                                                                                     Ice Scream Horror Story Environment

Dev Notes: 

Ice Scream Horror Story Game is a mix of light horror adventures.  Development of this project was an opportunity for me to explore more in Player Hint System and Grab & Place with Quick Time Events. Doing all of which for young audience without promoting violence and gore was our final goal. 

About Adventure: 

This horror adventure starts with you (Player Character) waking up from some supernatural activity in the house and story progresses into revelation of horror Santa whose sent by a very powerful witch. but fear not, help is on the way as you call for help. Wizard the white is there to save the day. But the path is long, and the path is tough.  

Core Mechanics: 

For the game to give a mechanics for the player to play. It is first person perspective camera where GRAB AND PLACE mechanic is in action. Along with HINT SYSTEM that is design in a particular way. 

HINT SYSTEM (CineMachine):

1. Camera moves towards particular hint. Hinting that something is going to happen, or something needs player's attention.

2. Second Transition of Camera is there to further guide and expand the 1st hint. Thus, this mix of mystery and clue guides player in the direction that is planned. 

GRAB & PLACE:

Grab as child and lerp towards the point to carry and to place do the opposite. This mechanic is there to interact with interactable objects. 


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