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A jam submission

STELLAR LUMINOSITYView game page

Travel through SPACE by rotating around ORBITS!
Submitted by Stefan Pijnacker (@StefanPijnacker) — 4 hours, 17 minutes before the deadline
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STELLAR LUMINOSITY's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (visuals)#24.6764.676
Overall#74.2944.294
Theme#244.2944.294
Concept (gameplay)#323.9123.912

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted(+1)

Wow that is an  absolutely awesome game. Super polished, fun and challenging. It really felt skillful when you got it right and made me want to try again when I didn't. I must have spent 20 minutes on the second to last level haha. Loads of content too. I feel like you could basically just release this on mobile, it seems like a done game. The VHS level restart effects were really nice, I'd love to know how you achieved them.

Submitted(+1)

Excellent game! Really loved the art style and the sfx and music fit the game perfectly.  Sometimes when you make a very near miss you feel like breaking your keyboard and this is an area which I think you could give the player some slack by increasing the hitbox slightly of when you hit an orbit of a planet. Other than that I really enjoyed the game. Well done! 

Submitted

The game is really fun! Awesome post processing and presentation as well. The only things I can critique is not using an SVG for the rings and the horrible CRT effect when moving between levels. Apart from that, great work!

Submitted(+1)

Gameplay, sound, and graphics are all well implemented. I wonder how the game would change if the player turned according to the direction player landed on the orbit instead of in a fixed direction. The game was very enjoyable.

Submitted(+1)

Fun game, really well done. Loved the explosions and the level transitions. 

Submitted(+1)

I am blown away by the visuals in this game! Wonderful use of lighting and that scene transition shader (I assume it’s a shader) is amazing!!

I’ll admit I only got about 7ish levels in, but, I was questioning the importance of the fuel. I get that if the fuel runs out, I loose, but, there really wasn’t any level where I felt at risk with that fuel… colliding into an asteroid field, yes, lack of fuel, no. I was thinking the whole fuel thing could probably be dropped without any loss of challenge to the game. There may be later levels I just didn’t get to where the use of fuel is more pronounced, but from what I saw, not so much.

Absolutely amazing game!! Beautifully done!!

Submitted(+1)

Creative, relaxing and simple gameplay. I enjoyed the spacey visual effect of the game too.

I feel adding an effect once the player reaches the space station will make them feel more rewarding and look more complete. Might want to reduce the hissing/buzzing radio sound as it is quite loud for headphones users.

Submitted(+1)

Wow what great visuals and music. The game presents itself beautifully and the gameplay is also really fun. One minor improvement that could maybe be made is that the spaceship goes into orbit in the direction it flew into orbit. Right now its always a fixed direction and if you fly into the wrong side the spaceship will just turn around instantly. Nothing major but that would make the game look even nicer imo and change the gameplay a little as the new direction has a different angle to shoot off from. 

Great game overall :) 

Submitted(+1)

I definitely wouldn't call this a puzzle game, but it is exceptionally well put together. The mechanics are tight as is the gameplay loop, the scenes are thoughtfully constructed and definitely challenging, the visuals (especially the transition shader) are quite well put together, and the music was a nice choice too. Overall, great entry and well done! Reminded me a lot of that arcade game where the flashing lights run in a circle, and you try to stop it at the 10k ticket light.

Submitted(+1)

Loved it. The gameplay is very fun, trying to calculate your trajectory, and you introduced a lot of mechanics. A ton of polish for such a short gamejam, great job.

Submitted(+1)

One of the games I've played so far too.  Not only visual, sound, or game mechanics are keeping simple and fun. I can play this whole day.  What stop me to continue is the annoying meteorite. Just one small piece of advice is: If the destruction of meteorites can bring me some benefits, like don't see the destroyed meteorite in next try.

Submitted(+1)

Fantastic game. When you have the timings down, the jumping around has a really satisfying motion to it.

Submitted(+1)

Really great visuals and solid gameplay. And that transition effect, how did you do it? so cool!

Submitted(+1)

Very nice game, looks very nice with the post processing! Love the level design, the difficulty scaling was nicely done. The levels after you introduced the gate were very challening, but I had to complete it, my sanity didn't like that xd

(+1)

Nice post processing!

Submitted(+1)

The game looks, sounds and feels beautiful. Nothing else to say, great game and I'm interested for your next projects if this is what you can do for a game jam.

Submitted(+1)

One of the best games I've rated by far! There's been a couple that use this "jumping between circles" mechanic but this is so well polished and well done. I love all the visual elements, from the particles to the stars to the bloom, this game looks great! The only constructive comment I have is that sometimes I would enter orbit on the wrong side of the planet, and my spaceship would make a really sharp turn to align with the way the planet was rotating instead of orbiting the way it was facing. But then I realized that means I probably just hit the unintended half of the orbit haha. Thanks for sharing, this game is fantastic :)

Submitted(+1)

very hard but good

Submitted(+1)

One of the best so far, exelent difficulty curve, nice concept and outstandig transitions

Submitted(+1)

This game is absolutely stellar! Brilliant everything, it really stands out! 

Viewing comments 26 to 7 of 26 · Next page · Last page