i think the concept is really cool!! the whole time i really wanted to try and look like i was speedrunning the game, its got really neat tech and controls. if this could be a fully fleshed out game with controller support, i think this would be really awesome
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Blade Breaker: Sword Taker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #9 | 4.553 | 4.553 |
Design | #15 | 4.532 | 4.532 |
Originality | #33 | 4.596 | 4.596 |
Adherence to the Theme | #117 | 4.532 | 4.532 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The game mechanics are solid and very well implemented. The look and feel is great. It would be nice if there would be some alternative control scheme. I've kind of struggled with the shift+strg+space key combination. But besides that it's a very nice game I had fun with :)
Very well made, and uses the "only one" theme to its advantage very nicely!
I really liked that even in this short demo, you can really feel the skill ceiling for this playstyle is quite high, and it's great that the game allows you to go as quickly or as slowly as you want. Considering how fun and rewarding this is for such a small demo, the potential for this is really high. Great work!
This came was very fun and has a lot of charm to it. I might be biased on the art, as @drooling_demon is one of my favorite artists, but the art looked great. Using shift and ctrl as controls was a little awkward at times, but you get used to it eventually. Love the way the player turns, like she's a piece of paper. Very cool idea for the jam. Great game!
It's so good I wanted to keep playing once I reached the end. Greatly done, loved the fluidity in gameplay and the art-style as well.
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