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A jam submission

Bobs Community AdventureView game page

Submitted by H4rmey, Lauwe.T — 4 hours, 39 minutes before the deadline
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Bobs Community Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
3D Art#72.7502.750
Fun#182.5832.583
Original Audio#212.3332.333
Game Design#242.5002.500
Itch Page#252.2502.250
Narrative#261.9171.917
Technical Accomplishment#282.4172.417
Art Direction#282.6672.667
User Interface#312.0832.083
Overall#322.3332.333
Level Design#332.0832.083
Commercial Viability#332.0832.083
Use of Audio#341.8331.833
2D Art#341.4171.417
Use of Theme#371.8331.833

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in Team
5

Does your game include Art packs?
No, none

Does your game include Sound packs?
No, none

Does your game include plugins or pre-coded content?
No, none

Please provide a full playthrough YouTube video of your game.
https://www.youtube.com/watch?v=6voMTbUZfoQ

Please provide a link to a 30 seconds gameplay YouTube video of your game.
https://www.youtube.com/watch?v=6voMTbUZfoQ

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Comments

Submitted(+1)

Very fun! Shame about the cat's contributions not helping the project though. I'd guess that must've been stressful but what's in the game is entertaining for sure. I agree with TheSoulSelector in that this could really easily expand. I really like the take on the theme also, very light hearted and upbeat. Nice job putting out a game even with some undesirable circumstances!

Submitted(+1)

I couldn't understand what to do with wall flower... are we meant to leave them alone? Like a wall flower? i kept throwing them all over the place. I kept going back for the wiping one though... that was more fun than I'd like to admit. Also love the floating characters. Made me laugh so thank you

Submitted(+1)

This had me cracking up! So fun! I loved the way the characters popped up to tell you if you failed or succeeded. Very cute idea.

Submitted

The game was... uh fine... It could definitely be improved upon. For example, you could add more minigames, and improve the menu to spice things up.

If you don't mind, could you check out my game?

Submitted(+1)

From the look of things, it looks like the developers wanted to create a WarioWare-style game. It certainly plays like one!

With only a minute number of minigames though, it doesn't leave much of an impression. I couldn't figure out the objective for Wall-Flower, either. The rest were easy to grasp though in a short time. And I'll give credit for the game being in a functional state. I just wish there were more quirky minigames and tighter presentation to make the full experience more fulfilling.

Submitted(+1)

I still have no idea what to do with Wall Flower. Everything else was completed successfully. A nice little collection of ideas that were nice and pressured. I could see this being extended forever really so much potential. I enjoyed it for what it was and the game loop is a really clever thing to do for a Jam. Every one will be able to see it all! Well done

Submitted

Theme might be tangibly related, if going under 'everybody working together'. But how the puzzles are executed in gameplay, with some not even giving blunt clues visually on how one could solve all of them, blind?

Well, it ain't fun. But at least it's tangibly related to the theme, and it's playable. So in my view, the game's at least functional to a working degree. Just, could have used some polish, in the UI lens/end, at least. And maybe a bit more generous on the amount of 'time' given per puzzle...

Submitted(+1)

Some of the games are not very intuitive, perhaps some tutorial would help. I'm looking forward to see the art finished, I think you can still give some colourful life to the characters!

As for the chaotic energy, the silly music and the weird animations, it all fits for a fun and humours game :)

Submitted(+1)

I don't know if it's my computer or not, but I don't see images on this page or on the itch page.

The idea is funny. I think it needs a bit of polish and love, and maybe a little tutorial before starting a level, because in my first run I lost all the time understanding what to do