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A jam submission

COMMIT4View game page

The bug invaders are coming to destroy master branch. Your mission is to prevent bugs conquering the production.
Submitted by Marius B. (@balajmarius) — 1 day, 11 hours before the deadline
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COMMIT4's itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#14.5434.543
Graphics#34.5714.571
Overall#54.0574.057
Audio#133.7143.714
Gameplay#353.2573.257
Innovation#453.0293.029

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/balajmarius/commit4

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Comments

Submitted(+1)

Simple but very well linked to the theme through the aesthetics.

Submitted(+1)

I liked. Nice job!

Submitted(+1)

This is wonderful! Great job!


My only complaint would be the difficulty curve feels too shallow: especially once I realized you can fire multiple shots. I just started hitting "right->fire" over and over again to fire a shit down each lane. I think limiting shots and/or adding a longer delay to each button press would help avoid that.


Otherwise, spot on :D

Submitted(+1)

That's a flawless throwback! =D =D =D =D

Submitted(+1)

Perfect stylization!

Among
the children in the USSR there were rumors: If you collect a lot of
points on the Gama&Watch, then you will be shown a cartoon (This is not true),
I checked it here ...

It would be cool to have a 'real' version of this game.

Developer

Hahah, same for 90s Romania

Submitted(+1)

This was awesome, it felt just like the old LCD games I had growing up. The visuals and audio were on point.

Submitted(+1)

It's awesome to be able to play octocat, that's a dream coming true :D

As it was already said, increasing difficulty could make the game generate more fun ;)

Submitted(+1)

Overawesome.

Submitted(+2)

Wow, I could almost feel the real hardware :D

Too bad difficulty doesn't truly increase :/

Submitted(+1)

Having also made an LCD game for the jam I have to say your is amazing.  The graphics and sound are spot on.  My only complaint is that it never gets harder (at least that I could tell).  

Developer (3 edits)

Thanks!

Totally agree with you but unfortunately I didn't have enough time to implement levels. If I would build it in "real-life" I will definitely add increasing difficulty, anyway, I really enjoyed your game too.

P.S.: PR is welcome.

Submitted(+1)

Nice! Looks and plays exactly like a real handheld LCD game. :)

Submitted(+1)

Nostalgy