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A jam submission

"La Obscura"View game page

"God does not own the sea."
Submitted by Duke_of_Null (@dukenull) — 16 hours, 15 minutes before the deadline
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"La Obscura"'s itch.io page

Results

CriteriaRankScore*Raw Score
Is the graphics 1 bit?#15.0005.000
Originality#124.4294.429
Overall#174.2024.202
Art#204.3574.357
Theme#384.2864.286
Music#403.7863.786
Gameplay#1243.3573.357

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

What worked:

The sound design is really good. It feels full and gives it impression of being out to sea. The art and set-up look really great too. I like the feeling of being in a cabin as a viewport. Having to wrestle with the sea works well thematically.

What didn't:

I didn't notice any helpful sound cues. That doesn't mean they weren't there, but I never picked up on any. (I heard singing which is never a good sign when you're alone, but both steering to and away didn't really change much.)

It gets really hard after a certain point. This is fine innately, but I began to feel like there was nothing I could do. I would frequently find myself suddenly in-between two rocks after a long period of darkness, try to steer in the middle, then become faced with a certain other object out of nowhere on the next flash. This is when I can steer at all of course.

I'm still not sure on how close to objects I could safely sail. Was it to the edges of my cabin, or the edges of the screen?

Bugs:

Didn't find any.

Great job! Last time I fall asleep manning a one-man vessel, ptoooey.

Submitted(+1)

The ambience is very cool but i am a terrible sailor.

Submitted(+1)

What a strange experience... It was mesmerizing! I liked the atmosphere and the stylised graphics.

Submitted(+1)

Love the atmosphere. More games with this please!

Does the gameplay have a good ending? I couldn't reach the destination, I was always drowning.

I jump scared so hard when I saw the monster fish fin 

pd: Is it Danny Glover at the intro? Haha

Developer (2 edits)

"A tale is not complete without its conclusion, though it isn't always a joyful one. The island is your destination, you'll find your ending there, whatever it may be."

pd: lmao

Submitted(+1)

great stuff! loved the atmosphere, love a ship game

Submitted(+1)

I cant believe how good this looks with only 2 colors. it also sounds amazing, all very immersive. Good job

Submitted(+1)

Amazing atmosphere, well done.

Submitted(+1)

Wow, I can't believe this was made in a jam! The concept and art are fantastic! All true 1-bit too... incredible! The storm kick-in is a great effect. I loved how it was all set up.

The few critiques I have is that I wish the wheel was more responsive at some points, that I could see more lightning in the storm to see where I was going, and that I had some sort of indicator of the progress I made. I gave it 3 or 4 good tries in the storm before I gave up. Regardless, I'm giving it full marks in terms of rating.

Developer (1 edit) (+1)

"Aye, the Sea isn't meant for everyone, she certainly isn't always that inviting. But you had the gusto to try. You may not be one, but you've got the heart of a sailor."

Submitted(+1)

Incredible, unique game with a stunning atmosphere. Especially when the storm kicks in. You should maybe consider making a web build so more people can easily play this. Also did I hear sirens singing? 

Developer(+1)

Too poor to make a web version, it's rather upsetting.
"Do not answer the Sea Maidens call, as their hearts are hallow and their souls long gone."

Submitted

Oh wow, does the game engine you use have a paywall for web building? That's really sad. 

I did not answer their calls... I hope