Hope everyone had a great Memorial Day and/or weekend! I posted an entry over on my blog that I thought folks here might find interesting and/or useful: simplif...
update to fix a few of the Ranged weapons back down to not being HW, (Basically anything not listed as Military or higher Restriction, got the HW removed in the...
Action Points in TBD RPG at the start of combat, each player will start with their max AP. Until the start of their next turn, they can spend their AP to execut...
Longuefeuille et digitrooper vous présentent leur nouveau template pour le PUSH SRD. POUR LE PLAISIR DU RISQUE Pour le plaisir du risque vous permet de rejouer...
Did it annoy you that I didn't include stat blocks for NPCs in this adventure? Well complain no more! I've statted out every single NPC in Kobolds of Karnath Ca...
I'm excited to announce that three new supplements for Vergence have been released! For those who did not participate in the Vergence crowdfunding campaign, the...
Hello everyone! Have you ever wanted to Play God? Our latest playtest, "The 49th Dusk", is live! Featuring 3 different kinds of God characters to play as, and...
Update 05/28/2024: Rulebook v0.14.0 and Planeswalker Sheet v5.10 Hello all! I am finally free from my final semester of college so therefore: I am free to conti...
Hey, all. I'm just updating the file to the higher resolution version. The dimensions should be the same. If there are any issues still, let me know...
There is never a good reason to skip a Session Zero - even if you sit down with friends you play for years for a one-shot! You should always have a conversation...
Nieuwe versie spelregelboek + winactie + Kickstarter We hebben een nieuwe versie van het Mausritter spelregelboek gemaakt voor de aankomende print editie (zie o...
I've uploaded version 2 of the card-based format for Awen, and removed all prior versions; testing has shown the card version to work much, much faster and bett...
Added Investigator Backstories, they have not been thoroughly tested but I knew they were wanted. Also tried different font to see if quality is better. Some of...
Thanks to everyone supporting this project in any possible way! :) Here's a teaser from Born Anew, the adventure inside Graveyard Dirt. I'm now going through th...
After some playtesting I've updated the main file to better reflect the order of events for the week. I've moved the "passage of time" section to the front as t...
¡Disponible ya la tercera edición! Ahora con arecomendaciones de más juegos y herramientas para tus partidas de rol en solitario. Si ya compraste el libro, p...
After some more testing, it was painfully obvious the mechanics were skewed heavily in the favor of the characters. I'm all for heroic characters, but it was a...
Framework reached a new potential. As I tested out some work and created new things, I started gathering things in one place - here. In a new design with more c...
Hi friends! Minor update to version 1.1.1 today. A couple small updates: I added some clarification to the "Tricks and Traps" section to make clear how to use t...
I had a new tablet with a pen for my birthday and I have been getting familiar with the myriad of options tht a bit more sophisticated drawing apps have. Here a...
ChangeLog alpha 2.0 Streamline: after the [Action VS Obstacle] roll, you no longer roll a d20 to check the outcome. The Outcome is "automatically" given by the...
As promised, here it is! This update features a more polished version of the PDF, some minor tweaks in the text and a few additions: Added a safety section at t...
Hi! I'm extraordinarily excited to announce that Songs for the Dusk will be having its 1.0 release on Friday, June 14, 2024! This has been a long time coming, a...
We have sent out Rise to Heist to our trusted proof- and sensitivity readers and now it's time to share some of the feedback we received. Besides the usual corr...
Probably going to be posting a lot this week. Countdown till the end of the sale, and I'm working on an animated trailer. Truth be told I wanted it to be longer...
That’s right. I have finally actually finished writing the content of the adventure. All of factions, relevant NPCs, and rooms have been listed and described!...
Wow!! You may have noticed that this project exists, has some files associated with it, and also has a fundraising goal!!! If you haven't noticed, there's a lot...
Hi there! I'm finishing up the Brazilian version of this game and, as usual, I spotted some things that could use an improvement, and also thought of a few mino...
Not much changed with the game itself, but the name/version has changed from 2.5 to Alpha. The original 1e DAH is going to stay within the personal vault (for n...
Just a heads up, Expendable Employees was Funded; please support it if you're interested! https://www.kickstarter.com/projects/alexeivella/expendable-employees/...
This week we are revisiting our articles on guns and exploring custom ammos. With seven different types of munitions, we also offer ways to mix and max to creat...
Made a small adjustment to the player sheet to make it more printer friendly regarding ink. Additionally, I added a blank player sheet option for those who want...
Hey folks, a quick little update just to say that Why We Fight v.1.1 is actually available for download now, I made a mistake and at some point checked a box th...
Just wanted to share some exciting snippets with you. I brought in some professional help to structure and hammer out an adventure module, that can help beginne...
Added a 40p quickstart with the new version of the rules (minor tweaks to Vibe creation and NPC stat blocks, and a few clarifications) Contains a starter advent...
Altered slightly the rules for learning new attacks (replacing an old attack with a new one requires the new one being a different suit.) This is so there is no...
First of all, the small stuff. Names of things are still fluctuating, some Actions, some Reactions, some game resources. Stuff moves around, but hopefully it ge...
Added a couple new edges Added a couple new Powers Overhaul of the Weapons and Gear to add a few things and bring them up to date with the recent Savage Worlds...