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Devlogs Page 2

Update 0.2.95
Greetings, got a pretty juicy update for you guys! Additions: added a new enemy the demonic raptor fixed PC controllers not working allowing the game to be full...
3 files
Browser-Playable-Update and Future of the Project
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As the Title says I updated the Version that run on this Website too. So the Changes are mostly the same as in the Update for the Windows build I made two days...
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Unlockable Ship Customization and Ship Design Improvements
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-Improved all ships design. (Let me know what you guys think, most of the late game ships needed work but I made improvements to everything to better match the...
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Happened in Hanaa – Vol. 29: December 15-21, 2025
Game Design
Lousy weather kept me mostly indoors this week. I’ve been a bit scatterbrained lately and nearly botched the release, but hopefully everything works as intend...
Mech Spa December Development Update (0.3.65)
Major Update
TL:DR Ver. 0.3.65 introduces major features like Randomized Client Generation, Hangar Room Customization tied to the Buff system, Week End events and new playab...
2 files
Game updated to v1.1
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Update v1.1 - You can find the version number on the main menu. Big thanks to everyone who has played the game so far! I recommend redownloading the game to hav...
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MXML.TSU RELEASE
Major Update
MXML.TSU is released! 72 new skills, 2 new mechanics, and a ton of other improvements! For TSU, I rewrote the modding api. Unfortunately for me, that means all...
TagWorld Jam Prototype
Major Update
Heretics rejoice! TagWorld is here! This prototype was made for 7dfps 2025. The idea for an online multiplayer tag game has been sitting around in The Vaults fo...
3 files
Dig-Pit Runner (fixed/optimisations)
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Hi everyone! A new update is live — minor fixes and performance optimizations. Dark-zone rendering performance has been improved. Enjoy the game, and have a g...
2 files
Stealing from the history museum. Adjusting frames, doors, and camera
Major Update
2 files
Crystal Odyssey – v0.1.1
Patch Notes New Content Finished the Ship Zone (Spike traps will become active in a future update) Improvements Added a restart keybind Added hold-to-confirm re...
a6: fighting for abilities
I introduced a winston draft (iykyk) for choosing new abilities after each level. However, as a first draft (lol) the UX isn’t there. You uncover cards as you...
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How Derek Lieu’s YouTube channel improved my Trailer…
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Marketing
How Derek Lieu’s YouTube channel improved my Trailer… Devs, If you haven’t viewed Derek Lieu’s channel and you’re attempting to make an indie Trailer...
Squishy Pastries v2.2
Relatively small update, with some bug fixes. Pastries placed on the edge will no longer fly out Restarting the game will no longer randomize the next pastry So...
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Release Condidate 3
New content: - Added Boss HP Showcase (by Maddibunz) - Added "more" option for "selfdamage reminder" option - Selfdamage reminder shard Fixes: - Fixed typos in...
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Bugs fixed in the demo
Hi everyone!! After the first day released, of course I found some criticals bugs but now they are fixed. So if you downloaded the demo before the date of this...
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Optimized PDF (Again)
Finally figured out how to export it without flattening everything! Also reduced the file size quite substantially...
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Garden of Ants is now on itch.io 🐜
Hi everyone, Garden of Ants is a real-time ant colony simulation inspired by the strategies of real ant colonies. The goal is to build, manage, and observe a li...
Better Minesweeper – Update Roadmap
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Game Design
Hey everyone! Thanks for playing the Better Minesweeper demo and for all your support. The game is just getting started, and with your feedback, it’s going to...
Ya está disponible la versión completa
Major Update
Después de muchas horas de trabajo y ajustes, por fin podemos anunciar que la versión completa de Cervantes’ Curse ya está disponible para jugar. ¡Nos enc...
LA VENGANZA DE LAS GORDAS V.6
Major Update
🛠️ 1. Ingeniería y Refactorización (El motor) Limpieza Masiva: Reestructuración total del código. Archivos como ui.js pasaron de 1000 a ~600 líneas, m...
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v0.20 - Evil Cult [2/5?]
Let's do this update in a different order. TLDR first: AI now have jobs and income which is a building block for cults Cult resources, power (generated from fol...
2 files
Giveaway - Sancta
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Looking for something atmospheric to play during the holidays? Give Sancta a chance. One evening spent in a dark, mysterious dungeon full of atmosphere. Exactly...
Update + Development!
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Hi everyone! It’s been a little while! Thank you to everyone who has played the game so far. It makes us really happy to see everyone love Veiss so much. We k...
Release 1.0.0
Major Update
Hello there! After a couple of months of full development, my version of Asteroids for #20_games_challenge is available for anyone to play! Feedback is apprecia...
3 files — 1.0.0
Takopoi 1.3.1
Small bug fix update: -Fix an animation for the right arkane poi where it was not using the proper particle system emission value...
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Virus false positive
Downloading or attempting to open the application may result in windows flagging it as unsafe due to an unknown publisher. This is due to not having a signing c...
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PhaserFX v0.2.0: New Effects, Glitches & Camera Tools
PhaserFX v0.2.0: New Effects, Glitches & Camera Tools ✨ New Visual FX ✨ Shine ( shine ) Add a sweeping gleam effect to any sprite or UI element. Perfect for...
2 files
Planefarer v0.1.9 - Ore Crunching
Added The map now has fog of war, meaning I can now hide things from you. More new monsters, including monsters that exist only in certain areas. Improved Chang...
2 files — 0.1.9-pre5alpha
New DPOSBoot OS Update
-Bug Fixes -Removed Blue Background...
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build 2212.2
heya guys i updated this bc i found a bug in da feely attack (the explosions wouldnt happen if you got the attack again) well thats it byebye...
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CHAKRA HEART chose the dark side EPISODE 3
Postmortem
Chakra Hearts — Episode 3: Before the fire spreads, you'll meet: Riku — charming, sharp, afraid of something he won't admit Miku — a monkey who chirps che...
v0.6: A New Direction
Game Design
Version 0.6 is now live, and it marks one of the biggest changes in the development of Supernova Deliveries so far. The most important update in this version is...
2 files
Refactoring the game
A quick update on progress: I’ve made good progress on the new movement system; I now have a working system in a side project, allowing movement (obviously)...
Update 1
made game feel more fair and intuitive by making the player hurt box smaller, and the attach hit box for the saw larger...
3 files
Small patch
Fixed field tiles from the "field day" item not giving money after one level (and actually making you lose money if you break them) Lowered the required money f...
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Damaged Territory - 0.11 - Update #3
Update #3 of 0.11 - So recently I halted the project - I felt that it was progressing too slow. The reasons are that I do it in my free time and that I build it...
Pre-Calculated Battles + Time Controls
What Changed Battles used to run live - the game would simulate and draw at the same time, frame by frame. Now we simulate the entire fight upfront (behind a lo...
4 files — 0.0.9
Update!!!
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This update fixes a bunch of stuff that I didn’t manage to make due to the jam Changlog: player now can pick up weapons protection now actually works health p...
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Audiobook Update - Remaster + Fixed Line
Hi folks! We decided to do a remaster of the audio for the original Magica Riot audiobook now that the audiobook for Magica Riot: Full Bloom is out. And while w...
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I made an FPS in 64 KB
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Tech Discussion
I am currently working on a Video to explain how I have achieved this. Stay tuned!...
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NPC Bug Fixes
Bugs: - Fixed NPCs not moving after getting their order...
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Run a little hot cocoa shop out of a cabin in a whimsical snowy forest.
Elemensional Rift update v.0.6.17
Update for version 0.6.17 is now live! Update available on the Elemensional Rift page. Keep up with the community at the official Elemensional Rift Discord chan...
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Minor corrections, new revision uploaded
Thank you everyone for the 500+ downloads! Some minor corrections to the latest version - one playtester's name was misspelled (sorry Abi!), the websites the pu...
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Radio Noise development diary #9
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*Post below in English and Ukrainian. EN: Hello, Travelers! This is the second time the prototype release has been delayed . I underestimated the amount of work...
SCADABreach is live — a ransomware incident response simulation
Major Update
SCADABreach is now live on itch.io. This project is a browser-based cybersecurity simulation where you step into an ongoing ransomware incident targeting SCADA-...
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Version 0.1.1 - The Alpha Update
General Added some internal optimizations to note movement Fixed a bug that caused fast-moving notes to not register as missed when missed Rare loading screen t...
Devlog 0 - Thank you for playing HeroInc
Huge thanks to everyone who played HeroInc ! 🙌 I originally joined the game jam just to try my hand at the incremental genre . To my surprise, I realized dur...
Progress Report: End of 2025 ❄️ (Locking In for 2026🔒)
🎄 End of 2025 Progress Report 🎄 Got a big one to close out the year with. Tons of excitement to come with Act 1 right around the corner. Backer Playtestin...
Day 8.1 - Did I say final?
Fixed some cosmetic alignment on the win and lose screens...
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