Devlogs Page 2
Hi everyone! With the release of Google's Antigravity, I took the opportunity to review the translations of the game. To make it clear, up until now, all transl...
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So ZXThunt i mean ive enjoyed working on this game. I am aware that most people have not enjoyed this game for what it is and only found it funny for its conten...
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Hello everyone! I just uploaded a new version of the City Block Generator tool - check it out! Changes and updates from v0.55 to v0.56: - More variety of window...
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Sorry in the rush forgot the backs of two of the cards. Only found out when I started printing them myself. Anyone else notice typoes or questionable effects, p...
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There is now a visible red marker where the line is entering the water...
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Haze & Light v0.1.3 | Fixes & Polishes Update New Stuff & Features - New Game Balance - New Game Over UI - Added Melee Animation - Added Gun's stats UI - Added...
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C h a n g e l o g fixed "golden hearts" giving 5 gold instead of 10; resources now stack (hearts, shields), as well as relics; fixed "Mana band" triggering at t...
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Gridbound 0.3.0 is here! This update doesn’t include the fifth level yet, as I mentioned in an earlier devlog. Instead, I focused on adding more content to th...
Unseelie Chorus is an experimental project where I wanted to further explore the sound system built for Pandemonium Gems . This time it actively tries to genera...
Project Smile Development Log: I suddenly realised that the player might not know about how inventory and items work in my game, so I decided to go back into th...
Had a look at balancing, tweaking numbers New design for main character Ends with a clip of my talk at Spelkollektivet gamedev co-working space...
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The game prototype has been updated (0.4.6): Feeding Creatures: predators can now be fed with meat and fish, to make them loose aggro for a while. Other creatur...
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Chapter 6.2 Released on patreon https://www.patreon.com/posts/chapter-6-2-144736069 And here we finally are… The ball I’m never making a chapter this long a...
Just re-uploaded the Windows of 10.1 so that the game actually launches now. I apologize for the inconvenience for anyone who downloaded the broken one...
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Hello everyone! Been writing more these past few days, so here's a small progress update Chapter 2 - Future Sovereign Route Word Count: 4,366 I've finally finis...
After a lot of posting nothing here and working hard everyday (except Saturdays) I finally have something that's worth showing! Been working on a lot of feature...
v44.0 you don't (secretly) fall through the floor when you enter a vehicle anymore. the player was sent to the shadow realm when you try to exit the vehicle, ca...
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Hello everyone! After many months and thousands of hours of development, the demo is out now!! Let us know what you think! I also updated the trailer, hopefully...
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Version 1.3 has released, and is the first update to add.. well, major content! We now have: - achievements - new, good music (most doki doki ehe) - the right t...
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uh so I found a older game with pretty much the same name so I am changing it, the uploaders name is SveltestWorm65 here is HIS game https://sveltestworm65.itch...
Aunque no definitiva, el proyecto ya tiene maquetación (un gran avance, viniendo de un doc en la nube :D). También ha sufrido un lavado de cara con respecto a...
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How it all started : i had the game idea for 2 years (since 2023) and now im finally working on it ! Progress i made : added menu and working on the website...
We added achivements, better gameplay, and alot of new enemies. Don't forget to download now! (We need to reach 4000 downloads till 2026) We also added a save s...
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The Game Jam This project has arrived out of the blue really, from a recent game jam, but I wasn't even intending to enter a jam; it just caught my eye because...
The game has a big chunk of its content re-enabled after I hastily disabled it for the jam deadline due to not being able to fix the bugs with it before then, b...
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Added a toggle that removes the zoom limits (because why not) Mac support - download Dimension_mac.zip to test it. I'm very new to porting my games so let me kn...
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Run the bookmark by rolling a d8 to start with a scene/prompt on the front, then reveal its hidden truth on the back as players investigate further, or they may...
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We’re here with a fresh batch of brand-new content, as well as a plethora of changes to gameplay, balancing and UI. New Weapons and Organelles This update con...
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Fvaai2 is the sequel to Fvaai (wow so suprising) and it took a while due to finals. Anyways hope you guys enjoy this cookie clicker gameplay with some extra tab...
Dropping Alpha 0.1.2 with some fixes and improvements! Improved Hibernator AI for Classic Mode Improved consistency across all UI elements Improved model for th...
12/05/25 7:08am: Focused on refining the notification logging page, it now only logs notifications from apps the user has selected, and also it no longer logs d...
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⚔️ RGS – Development in Progress! Work on RGS is in full swing! The game is steadily evolving into a true battlefield of nations, where every move matters...
The actual first chapter of the Bushrangers story is out now! We are introduced to five new members of the Bushrangers story, Daniel, Will, Ruby, Louis and Nate...
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Day 5 brings Lydian from Chappell. Or at least, my version of the capitals. Called Andily...
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From today until midnight, you can get my leaf-raking business simulation game, Toytles: Leaf Raking for Windows, Mac, and Linux and pay 50% more than usual. Wh...
Following a feedback session with game dev friends at Dashy, I’ve spent the last two months polishing the player experience of Strife of Stars. This update fo...
Added a Seamstress with 6 frames of animation. Hope you like the new addition, and happy creating! :)...
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Added a fifth button to Arrow Timed Attacks Adjusted Maylee's timed attack commands to utilize new button NEW: All actors now use their specified button for tim...
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Milestone week 5 has arrived! So far, I believe a lot of good work has been done since the start of this project. It made for a very good opportunity this week...
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I have this problem. I'm pretty tired from working on aether, so I want to just sit back and enjoy the latest patch. But this game is hard, so I'm only winning...
BugFixing, added new Menu-Minigame!...
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Play as wong, shoot, run, make your fastests runs and have fun!
hello, dev here! I'm working and i'm here to share the progress. Ready: - Networking - Basic Gameplay - Combat Currently working on: -GUI menus (Server selector...
Hi all, today this plugin was updated to version Alpha R4! This version adds the option to change the base map floor damage on a per-map basis. If map upgrade d...
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Turns out Relics were broken in a few different ways with the save/load system. When quitting and resuming a run, relics would disappear from inventory but thei...
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Release Notes - 2025-12-05 Playlists Playing indicator: When a playlist is loaded in the Playlist panel with Autoplay enabled, its button shows a playing icon...
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Alright, this one’s a big boy. Alpha V0.2.2 is officially the largest update the game has ever received, and honestly… it kinda feels like a mini-rebuild of...
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