Devlogs Page 2
Hello, happy holidays all. I figured I should do one more of these before the end of the year and since things are starting to get busy now seems like a good ti...
Faking It at 48x48 I’m not a pixel artist. I don’t really draw. Most of my background is in 3D, production design, and UI/UX. At work I make sports gambling...
So the hints blah blah blah page had "Dev Lore" in the title because I just copied the title from the devlog of the other translated game I released here, but t...
Howdy, HCs! Just briefly chiming in to share three great posts from Jack Shirai's blog where he really makes HARDCASE shine, playing for 3 entire in-game months...
Dear Innkeepers! We have just released a wonderful short story as a pay what you want PDF for you. It is set in the Tavern Talk universe, Asteria . If you're fa...
Narration now directly addresses the player as "you" (1.4.4b) The game now asks you to confirm the amount of VRAM it's seeing 5000 series RTX GPUs now use MMQ...
5 files
We're adding fully animated PURPLE crystal tiles. We love it when things move. Use them to enrich your visuals! Looks magical, doesn't it?...
2 files
Being short on time meant I couldn't add/polish a lot of things: - Showing victory after winning battle (And Game over after losing battle) - More SFXs, achieve...
2 files
We're working as fast as we can to respond to playtest feedback AND get ready for our next playtest, and the one after that. PHEW. A lot of work. This is the fu...
3 files
shouts out to the Hoghoghoghoghoghog :lunar2019piginablanket: AKA mr Vire izst Grim Tequando all you 350+ club cool kids. Also, peep the new enemy type, triangl...
I recently ran the very first pre-alpha playtest for my city-builder / 4X game, and I wanted to share a few screenshots that really encouraged me. All of the se...
I've shifted the game over to 'released' after having play tested it in single player and multiplayer with a friend. The game is fun, we both enjoyed playing it...
1 file
N64 rom with a wrapped gbc emulator that boots straight into the rom is now available!...
1 file
First and foremost, this update corrected some spelling issues and should have made it a bit easier to read when printed. Secondly, I have decided to expand thi...
2 files
And another quiet week in the stable version of the game. As you can see, even bad jokes don't help me find bugs. External help is needed here. ;) Nothing new t...
So tired.. Anyway here's the update I promised weeks ago.. Energy is implemented! (A bit) The dungeon progression is overhauled! Curses! (no not spells) New ene...
2 files
Hi guys! Sorry it's been a couple days! Over the next couple weeks, I'm gonna grind some new content and keep a consistent posting streak for a few months by ma...
Hi everyone! I hope you’ve been well! I wanted to check in, update folks on progress and give a little sneak peek to some of the characters you’ll be meetin...
This release adds the webassembly implementation of the planebuilder to the package directly. Now you can just paste planebuilder links directly into your docum...
1 file
BTW when I said "something big was in the works" in the last post, I was not referring to this This is a separate project and a submission to the GDevelop Stage...
1 file
Hello everyone Today we have a new enemy, the Troll with the following animations: idle, walk, atk1, atk2, hurt, death. Next update I'll work on the third enemy...
1 file
How about an alternative cover for the ebook? Except for the word art, it’s the same art pieces. But with the changes, I feel this one might represent the sto...
The initial prototype version of the expedition feature is about 80% ready. I have not started on coding in the Chapel Challenge yet, but I have been preparing...
Ver 1.0.1 Beta (The Performence And Expanding Update) Will Be The 1st Major Update With Alot Of New Things Planned Release Of A MacOS And Linux Port If Testing...
1 file
Now available on Itch! The download section will now lead to a Dropbox link, which may require you to sign up in order to access them. Please choose the corresp...
2 files
🎅 Ho-Ho-Hello!🎄 Another year, another December - and with it comes a small music update 🎶! Changelog: Replaced licensed music with own tracks If there...
1 file
Hello everyone! After weeks of painting, slicing, and polishing, I am super excited to announce that my Dark Fantasy RPG UI Kit is finally released! 🎉 ⚔️...
2 files
Made player taller and made the loading thing a bit longer. I think that I fixed everything from the 1st build and I think the the game is fully released and no...
1 file
hello! the 2026 calendar is here! doing this in advance before i leave on holiday for once… it’s literally the same as always, but different (dates shifting...
2 files
It's the first release! Yippeee!!!!!...
The Most Fun you can have while dunking trash
I will pick you up and we will fix it all Huntsmen and Professors, we thank all of you for your continued patience as we work hard to get v2.0 into your hands a...
Dutch Enkele duidelijke en storende bugs irriteerden me, en ook sommige opgenomen stemmen waren van slechte kwaliteit. De bug opgelost waarbij de emmer verdween...
2 files
it adds so much little thingies!! expect a full patch note of the update in the devlog + MAYBE a trailer in the next 2 days!!!!...
Hi folks! Another demo available today. 0.0.3 improves combat with more dynamic feel to the stamina, opens a little bit the area as well so there is a bit more...
1 file
30 DAYS SURVIVAL GAME is now updated which includes: Bug fixes and improvements New level included Enjoy!!!...
I have updated the game to include a "Mobile Controls" toggle in the Options menu. This allows you to force the mobile buttons (Joystick, Fire, Dash, Ult) to ap...
1 file
I've added the sandpile simulation, where you pile sand in the center, and it "falls" down. It makes for some great watching while it runs, as it's a very beaut...
1 file
Heyo! Dave here, Creator of "One Small Step" I just wanted to say thank you to every single person who downloaded the game, your all awesome. I also wanted to s...
2 files
Hello once again, folks! I wanted to share with you that since the previous demo was uploaded, I have since met a very eager Spanish translator by the name of A...
3 files
Well I'm trying to get the ships to fight each other in a way that doesn't look stupid. So far I have not been successful...
A few light changes have been made to certain characters! D3G - The Chips merchant has gotten a few adjustments and certain Chips have been lightly improved. Lu...
1 file
Main Page: Project Page Hey everyone! After a few years of development, I'm finally ready to share a public demo of my game. Oneirium is a 2D metroidvania that...
Nice visuals! A bunch of animation and effects have been added for that clean finished look !!...
Loading more posts...











































