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Physical game Devlogs

Thanks for your interest in Hexingtide Playtest 4! Over 600 downloads!
A brief expression of thanks to all who have downloaded the Playtest 4 update over the last week - took the game to the top of Itch's charts for a few days!...
4e Beta Manual update (version 1.2)
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Hello, everyone! I’m releasing an update to the Beta rules of Elegy. The biggest changes are the redesign of all sheets and the addition of a reference bookle...
3 files
V1.8 is Live
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Reclvse v1.8 is now available! This update includes numerous typo fixes, a complete rewrite of the Adventure Reveal chapter , and an entirely new chapter, Heart...
Ccfolia Room Files and Instructions
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Thanks to Miki and Q, we now have a room setup for Ccfolia. I'm not familiar with Ccfolia myself, so I'm very thankful for their work putting this together and...
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Expanded Edition Now Available!
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Major Update
Good news Librarians! The Expanded Edition is now available! In my last post I suggested it would be completed at the end of November, and unfortunately things...
1.4: Major Update
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Was on vacation for a bit, came back with a really big update. So, what's most important? An entire new mechanic for the Handler called Strain (Void, Rebellion...
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Devlog #1 — First Look Inside the House
Game Design
Hello hello! Welcome to the very first devlog for The Unsettling of a House — the haunted-house journaling RPG where the building is alive, the walls have opi...
Undersong, version 1.1
A bit of an update to fix some typos and clarify a few things. Thanks to gatherer818 for finding all of this! Added the damage of improvised weapons and unarmed...
Playtest edition
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Major Update
Think you know how to operate a human body? Think again. I've posted a "playtest trashcan" edition of the game I've been working on, Meatframes . Meatframes , i...
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Update 0.2.2
Added rules on unit rotation. Archer’s bow’s special rule now allows them to attack defending enemies, if they can see the enemy’s back. Added Swordsman a...
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Petite mise à jour!
Bonjour à tous! Nous avons fait une petite mise à jour de Boundless en y corrigeant quelques typos et erreurs!...
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Tabletop Simulator Files!
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Hello everyone! I've come at you with a small external update: TABLETOP SIMULATOR FILES!! Now you don't need to go around and try to upload everything in your T...
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Roguelike Megadungeon is now available in print and is on sale for the holidays!
Major Update
My procedurally generated weird campaign setting and megadungeon is now available in print right here on my itch page and is on sale for the holidays starting t...
v2.0 cards
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The video below by Opportunity Cost Games has made me realise that the black-filled peril cards are hard to draw on if you want to embellish your cards. So I ha...
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Gravewar 1.0.1
Tweaks, Eratas, etc. Core Rules: 'To maintain coherency , models in a unit must be placed within ½” of one another (unless specified).' changed to 'To mainta...
The Promise V1.1 released
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Major Update
Hello everyone, I received some very good feedback from a few players in the first few weeks after the release and incorporated it into The Promise. This meant...
21 files
Updated Credits for Artifex Forge
I got my wires crossed with which packs I used from Artifex Forge, and have now corrected that in the credits page and in the game description...
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Maps and tokens added
Kia ora folks, I'd just noticed that the maps and tokens for the title had been left off. This has been corrected and they're now available for download, apolog...
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🔥 English PDFs now packaged in a single ZIP
The three English files (rules trifold + A6 sheet + x4 sheet) have now been assembled into a single ZIP for easier downloading...
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Maximalist illustrated version
Since I have no chill and I'm certainly not a minimalist, I'm illustrating my game with cut paper and other collage materials. While I respect the challenge of...
A Wild Samhain Was Spotted on Monstrum!
Greetings, Dan here! Color me surprised to be watching the latest episode of Monstrum from Storied on Youtube about the Mascot Horror genre and Samhain's Title...
Update 1.1 - Set-Up Video
Hello everyone! This is Mr. Staleman and I am informing you that I've recently uploaded a video on my YouTube channel to assist those interested in the game wit...
12/2
Updated Enforces the Law, Hoards Curios and Gewgaws, Sees the Worst Outcome, and Destroys with a Touch. Temporarily removed the masterdoc, since I'm planning on...
4 files
Added Navigation
Added actual navigation to the rules, as in the process of developing the game I had deleted the previous rules for navigation. But I had not replaced them. Now...
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2.12.2025: dodane karty postaci i MG
Zaktualizowałem plik gry, dodając karty MG i karty postaci. Wszystkie mają rozmiar typowej karty do kolekcjonerskiej karcianki, więc można je wyciąć i w...
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Released!
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Marketing
So with this update I have flagged the game as released on itch.io - I'm reasonably proud with the game I have produced and look forward to running many demo ga...
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Version 1.1
A quick update. When you put it out there for viewing, you all of a sudden go what about this, that and the other thing. I went through and tried to clean up th...
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Edits incoming!
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Major Update
Hello All! After the rewrite of 2e I saw that the quickstart trifold was outdated. Here's the new version, here's what I fixed! typo in the features updated the...
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Devlog #8 - Best of 2025 TTRPG Jam
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I’m thrilled to announce that Pillars: What Remains is included in the Best of 2025 TTRPG Jam , with the proceeds from the ensuing bundle going towards the Tr...
D0 OSR ALPHA
Major Update
Launching D0 OSR ALPHA. This game is fast, rules light, modern OSR game, where the basic rule is applied throughout, so that whatever situation comes up, the re...
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Goatman Dice - Out now
Major Update
Lots of time has passed since I finished Goatman Dice. It was January 4th, 2024, to be more precise. Since then, lots of people in North Macedonia got a copy ev...
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Card Drives Now on Kickstarter!
Major Update
Hey Cyberpunks! I am now crowdfunding a full release of Card Drives! The full game is going to include a whole bunch of goodies, including but not limited to...
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#3 Rateros en la Granja III: Nuevo modo de juego
Tutorial
Como comenté en el anterior post , Rateros en la Granja tiene una mecánica por la cual las cartas con el mismo número o figura están conectadas (excluyendo...
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#3 Thieves in the Farmhouse III: Alternative play mode
Tutorial
As discussed in the last post , Thieves in the Farm has a system in which the rooms (the cards) are connected, aside from the regular method explained in A Deck...
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"Finish Your Game Jam" and Onward
"Once, a burgeoning civilization spread across a vast continent. Old kingdoms coalesced into a powerful esoteric empire. Ambitious rulers sought to ascend into...
Как я оказалась в этой точке
Game Design
Всё началось с разговора про капитализм, и я поделилась тем, что мне пришлось сходить в...
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Sortie de la Beta 1.0 avec 6 personnages de demo !
Major Update
Devlog — Sortie de la Bêta 1.0 + 6 prétirés Bonjour à tous ! La version Bêta 1.0 du Core de sKeleton Key – Les clés de l’aventure est désormais dis...
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First time for everything.
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Hi! Big thanks to everyone who has bought A Nightmare in Store, I hope you all enjoy it! This is a completely new venture for me, so I'm keen to hear any feedba...
Added a new monster
Just added Romeniac to the Bestiary: the wizard behinf Vlarazagoth's escape!...
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Finalizing the PHB
We're in the process of finalizing the layout of the Player's Handbook for the Core Rules. While we do, we're providing the download for free to our Kickstarter...
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Feedback Form, Upcoming Rival Mechanics
Hey everybody! I've gotten around to setting up a feedback form for the game, so if you've had a chance to look through the doc and especially if you've run or...
Monstery Dungeon v0.6 out now!
v0.6 is out now! There is a huge list of changes that will be edited in at a later date. This has been in-development for a long while, so it will take me some...
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Revised Rules & Quickstart Adventure Now Available
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Major Update
The revised rules and Quickstart adventure are now available for Silver Age! This is still very much a Mark of the Odd game, but I've adapted elements from othe...
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Revisions Underway
I've been at work on the previously mentioned changes and most have been implemented and are in the upcoming revised rules. While I love a complete "whatever ma...
Historic Map Pack #1 About To Drop
Historic Map Pack #1 is almost ready to leave the station. The current plan is to launch on PNP Arcade first, aiming for one of their upcoming release slots on...
Limited Edition Sold Out! Historic Map Pack #1 Inbound!
I am absolutely delighted to announce that all copies of the Limited Edition have been sold! The remaining copies of the game are available at the stores below...
More clarity and refinement
CosmosCrawler – Patch Notes 1.1 → 1.2 (The “Okay, That’s Better” Update) Right, so a bunch of things in 1.1 were fine, but also… not quite there...
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Thank you -- and please leave a rating or comment!
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In this season of gratitude, I want to thank everyone who has supported WONDER × WORLDS since the release of the Open Beta four months ago. If you're enjoying...
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Random tables Added
AUDIO and special TABLES NOW AVALIBALE! you can use printable tables or our special interactive tables on web site https://fables.monster/en/holiday-audit-kramp...
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Hearth
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Hey everyone, A quick update on progress: a little while back I mentioned I’d be working on a home and upkeep chapter for Reclvse. I’ve made solid headway o...
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