Devlogs
Search, Filter, Full Action Editing & Better Room Management This update focuses entirely on making the editor faster, clearer, and far more user-friendly — e...
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Patch 1.0.1 This is a small patch to fix some minor bugs. Fixed cursor sometimes displaying the wrong icon on Swipe the Moon Fixed rare issue where sometimes tw...
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FluidFrames 4.8 changelog. ▼ BUGFIX / IMPROVEMENTS General improvements ⊡ Fixed an issue with generated video frame loss, particularly on very fast PCs or w...
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Changes in this launcher update: Launcher is now "Welcome's Games Launcher" Updated launcher icon to Welcome's Games Added new exe wrapper application which aut...
Changes in this launcher update: Added Cube2D Character creator in settings Added Cube2D resolution in settings Re-organized settings UI Fix some issues...
So there were multiple great errors in the first version of the first act, and I'm really sorry about that. From the saving system to a few major functions in t...
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NPCs now carry torch at night. Still have some bugs during capturing the video, such as area light too bright I think. Will fix it later. Didn't expect so much...
The first public playtest for NINE ROUNDS RAPID has officially launched, and we couldn’t be more excited to finally let you step into the station. This build...
Removed the images in the text and added them to the side bar. Listed the controls at the bottom of the page...
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Nå ruller du karakteren din i bakgrunnsgeneratoren. La meg forklare: Tidligere hadde hver detalj om barndommen satte stats for valget ditt; nå har de terningk...
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This update focuses on polishing combat and balancing progression so the dungeon feels fairer and more fun: Basic attack bug fixed → Attacks now register cons...
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The big thing this update is KEY REBINDINGS! Keys can now be rebound in the settings menu Controls tab, and save/restore in the device settings Enemy spawning u...
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Eres el último jardinero aquí arriba La estación zumba, los fluorescentes parpadean y las plantas crecen lentamente, a pesar del frío que sientes tras las v...
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Good news! Gogyō is now officially available on the Google Play Store 🎉 ▶️ Download the game on Android: https://play.google.com/store/apps/details?id=c...
Some drawings flow effortlessly from the start. The vampire was an exploration of supernatural power and its ability to dominate space, to float and fly beyond...
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Amici la versione cartacea di Il Tempo dei Ciliegi è disponibile online al costo di 15 euro. Il manuale è a colori e abbiamo per la prima volta potuto usare i...
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Patch Notes: General: Adjusted lava color and the way it is spawning around the gems Adjusted background color NEW level transition NEW portal visual Upgrades n...
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Survive from the mysterious metro station.
Fixed note disappearing, repositioned scare...
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You can’t outrun the truth.
I am back! This game is now three years old, and I am happy it has brought some joy to people. With this update, Weylin's route and his update should be almost...
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Hello everyone! I am incredibly excited to drop a massive update today that completely overhauls the game's visuals and adds a requested feature for the one com...
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The demo for Till Check-Out Do Us Part is now available here on itch. This is a small, focused slice of the full experience, three scenes built to give you a fe...
Version 2.10 is now live, with Episodes 1 - 12 of Vivienne Season 8 now fully playable!...
Fixed exploit of the ally loot...
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A strategy-driven incremental game against ever-evolving enemy forces.
I’m currently in the process of rewriting all my plugins. For most of them, there won’t be major changes in terms of features, but the code is being cleaned...
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I’m currently in the process of rewriting all my plugins. For most of them, there won’t be major changes in terms of features, but the code is being cleaned...
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Hello, BazelGs here. Currently I'm working on version 0.1.3. Some update have been added compared to previous update. 1. Town exploration and make a transition...
Hello everyone, this is Synim! In this update, I've made each round special not only in terms of gameplay, but also in terms of sound. I've added 5 sounds for e...
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I’m currently in the process of rewriting all my plugins. For most of them, there won’t be major changes in terms of features, but the code is being cleaned...
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Yeah, so I am continuing to update this version of Self Service - as it approaches full functionality and gets closer to being a complete little demo of the ide...
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I’m currently in the process of rewriting all my plugins. For most of them, there won’t be major changes in terms of features, but the code is being cleaned...
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Release Notes (Version 1.5) Hello everyone, this is Miyoshi Shizuka. In this update, we’ve added new enemies, improved the save & load system, and fixed vario...
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Introduction | Welcome to the Endpoint! Hey! Welcome to the Endpoint of this project! A lot has happened since I started this project back in August, but now is...
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Hey everyone! I’m LunarX, a game dev working on an RPG called Tenants . I usually share my devlogs on IG, but I wanted to start posting some updates here as w...
i am taken a short brake from making the game as some personal stuff happened which has sent me in to a not so great mindset i will be working on it just not to...
While the champions have taken inspiration from Artifact with the permanent modifications, and LoR with the signature spells, the switching between creature and...
First executable build of Soul Path Wanderer. Previously we were using the GameMaker engine, but the prototype has since been fundamentally reconstructed in Uni...
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Another update in the same day! I'm so quirky. -Improved the graphics of a tile. -Added a `leniency` mechanic to action commands where getting perfects are easi...
Make adjustments to Level 2 because a lot of times the box may fly out due to the physics, so I want to make it more enjoyable for the player and add some colli...
Day 1 Decide on a sidescroller adventure game (it’s one level) where the player will need to push boxes around to get places. The player will need to push the...
I've manage to work on the game a bit, mostly polishing for the playtest. I did add music and some SFX and updated the credits accordingly. Will try to work on...
Devlog – “Hyperdrive Engaged” (Nov 25) This main tweak: pack mastery got a buff. I added a global MASTERY_SPEED_MULTIPLIER = 2 , so all packs level their...
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✨ UI Improvements Tweaked various UI elements for better readability. 🗡️ New Weapons Four new melee weapons are now available: Sword Spear Dagger Axe Eac...
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Programming - Added tutorial level "Mary Had A Little Lamb". - Added sound effects for menu buttons. - Added quick restarts from pause menu. - Added volume cont...
Programming - Added "All I Want For Christmas Is You" level. - Pitch detection refined and is now working well for all voice types. - Calibration menu refined a...
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