Devlogs
Dear Ball Coin Gamers, It’s with a mix of gratitude and a touch of sadness that we announce **Ball Coin Chapter 5 will be officially shutting down on 1st Dece...
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Update 1.1.7 changelogs: Added/Fixed: Removed: Changed: Fixed the Illustrator badge Added the revamped stump (no friends machine) Added the Forest Guide nothing...
First Dev Log for "Bikepacking Simulator" showing the new added features: "Drone flying" for exploring the surroundings "Location markers" showing the location...
Чорт: оновлено Зір. Чорт: оновлено Вразливості. Русалка: оновлено Зір. Зміна Зору: уточне...
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Some more updates today: added a World Settings menu when creating a new world: you can set a custom world name or roll multiple random ones you can also set wh...
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🔧 Hotfix 2.2.2 Released This one fixes the two big crashes introduced in the last update and adds a couple of new features that were already ready to ship...
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0.0.8 fixes and updates: further details on game progression at certain points, shiny Mewtwo encounter, compatibility with all versions of Joiplay, input key sa...
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Salutations, Voici une version du jeu avec une galerie mise à jour (avec des trucs dedans je veux dire) pour permettre à tous de voir le travail des différen...
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As Paper Crown aims to deliver an emotionally resonant experience rooted in psychological horror, cinematic feedback and impactful events are crucial. Robson's...
Robson's coding work for Paper Crown continued today with the integration of a new core player interaction mechanic: the Push Feature . This feature is essentia...
Fixed a couple of old bugs: -Fixed a bug where Rolling bastion's deployment positions would show up incorrectly. -Fixed a bug where Rolling bastion could be dep...
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holy cow got alot done, added in treasure chests, can find loot in them as well now, added to starting area, northern forest and to the southern waters. added i...
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Demo of the upcoming update. Varios cambios se harán en la versión original del juego: nuevos gráficos, mejoras en la jugabilidad, una historia extendida par...
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Robson has been focused on building out foundational systems for Paper Crown , ensuring that the core gameplay loops are functional, stable, and ready for furth...
The Economic Expansion: From Bacon Protocol to Snackonomics 🎬 The Evolution It started with bacon. Then it expanded. Now we have Snackonomics . The journey...
Hello everybody ! We had a lot of fun doing this game jam and we had to make a small update so we could be at peace with small issues the game had at the deadli...
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Hello Everyone! Thank you to everyone who stopped by and checked the announcement for JustPlayTheGame out! Since the announcement, some major changes have taken...
Thanks for supporting this game! New updates will be here soon 🙌...
Added game speed adjustment Slow - Normal - Fast - Double Speed - Altered and fixed AI behavior with waypoints. adjusted maps to ensure worker bots can construc...
A new update for sensei cat vs champ 99 is gonna be arriving in early december. Featuring a ton of fixes, a file system to learn characters, enemies, and lore...
Hello! I have made some updates to the asset pack. The main changes in this update is a wardrobe change for the character with slight changes to the face and te...
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Added and revised dialogues for Day 4 and Day 5 Updated and improved UI elements Added new character sprites...
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Add Unarmed Fighting Animation V3...
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Thanks to Orvi, the Spanish translation is now available: https://orgvi.itch.io/old-school-rules-esp...
Hi everyone! With our vertical slice complete, the Paper Crown team is focused on improving the core experience and establishing a solid artistic foundation to...
11/20/25 - Item/Lore Injector, Leaderboard/Settlers fixes, Menu changes - Added two pages to admin section, one that can inject items into the game, an d one th...
Minor update to improve color readability for red-green deficient people. It adds an "alternative colors" menu option that rearranges colors slightly by swappin...
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A Satirical Look at Team DC’s Economic Model (and Why We’re Never Shorting Bacon Again) 🎬 The Cast Before we begin, let’s introduce the players: Damo a...
At the beginning, I really wanted to create a game for release, but I didn't have a clear idea of what to do. So I found a friend of mine and asked him what he...
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Adjusted the ceiling on all maps to better accommodate the Health Bar so it does not get in the way. Brewer's dialogue was also updated and the Potion system ha...
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New Self-Settings toggle: Show Player Debug Info. Mainly for knowing the player grid position, player's facing direction, and entity specific stuff. (Suggested...
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this update should be great in 2 and 4 four days more, maybe more comming fixing stuff! more adding small amout stuf to game and maybe more! and no trailer and...
Hello, readers! Just in case the map of Port Selumer didn't load into the ebook or isn't easy to enlarge, I have added this downloadable asset for your convenie...
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🎒 ED5 Carry Weight System v1.0.0 Add realistic weight and encumbrance mechanics to your RPG Maker MZ/MV game! This plugin introduces a fully customizable car...
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Features Added: Banking System - New yearly taxes based on that years income, you can also get loans based on your total cash, and you can also go into debt, it...
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yeah...
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Weird old build of Baldi's Basics from the Internet Archive
I just released a new atmospheric horror asset designed for indie developers: Horror Scissors. It’s a gritty, game-ready prop created for first-person horror...
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Finally added game saving for the new regions tab. Achievements tab is added in this version but it is still a work in progress Finished looping mechanic when b...
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here's what's new: Brand new Animations, Reloads & Leaning. Added 2 new Hard Mode map variants. Bandit Camp Canyon , and Protect the Farm Better Kick mechanic Y...
Some bugs and translations errors were fixed Please let me know if you all find any more...
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Hello! Thank you so much for picking up these templates! We've noticed a part of the printing settings for the black text was not exactly accurate, so we replac...
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Changes: Updated to new game version code Uses new filename format (helps with compatibility) Fruit type limit increased to 255 Requires the maps with enough fr...
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Good day, hope y'all doing well. I'm writing to ramble about the development of the promised content update. To be completely honest, It's taking a lot longer t...
v1.0 Initial Release. Heck, I wanted to build WOLF from 1994 and then this happened. xD...
Added: Dual-mode Text-to-Speech system (System TTS + Cloud TTS via StreamElements) 11 high-quality StreamElements voice profiles (US, UK, AU, special character...
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Hi everyone! I've been focusing on designing and implementing a functional graybox UI in the past two weeks. This means with this log, the build uploaded to the...
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Official support for Tabletop Simulator on steam is coming along pretty quickly. There needs to be some rewriting of the rule book to explain how to upload cust...
Its officially been 2 months since I first broke ground on Crypt Walkers. And honestly, I’m pleased with where its heading. I was hoping to be much further al...
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🩸 Update v0.2.1 – AI Chase Audio Added This update introduces a new audio cue when the enemy AI begins chasing the player. A dedicated chase sound now acti...
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