Devlogs
Now that we have the gloomy news out of the way! Let us look at this new baby! HAHAHAHA...
A few changes are made to this one: 1) Nicholus' Knacks has been moved into The Town map, which can be accessed by the world map at the same spot. 2) I have mad...
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Hey hey! It's been a long road to get here, longer than most we've done, but now the road has been run, and we're standing where we are today. So! Here's what's...
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- Removed ESC for pausing cause it conflicted with fullscreenmode - shrunk goomba edible height - fixed rare visual glitches regarding castle entrance...
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Just a couple things: -Changed the goblin attack so he does it twice in a row, he also moves a bit faster when attacking. -Made the skeleton move a bit faster w...
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I'm pleased to (very unexpectedly) announce that we do have an Android build now! Our programmer cheekily sent me this message: "SrBilyon sent me an apk and thi...
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First Update! Someone found a pretty big typo. Initiative was the same text as Deployment. I also made a few other tweaks. Initiative : This now has the correct...
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Hello, I'm the solo developer working on Antiutopia. I've built this game completely from scratch using C++, OpenGL, and Blender. Today's post focuses on the ne...
Our original direction for this game was to create a first-person detective game in black-and-white aesthetics. Here's the video of the prototype: However, look...
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Mi-Ni-Mi 2: A Fancy Reversal is now on itch. This has been in the works for a little while, but with upcoming jams and other pushes to work on projects, I decid...
Hey everyone! Here’s a fresh update for Doctor Viscera . Thanks for playing, sending feedback, and helping us keep improving the game. Below is everything inc...
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We’ve patched several issues reported by players: Fixed an issue where drifting too long caused players to become transparent and lose collision. Fixed a bug...
Devlog: Rinrada’s Mystical Departure – Part 1 Localization Lessons from Building a Gigguk Fangame TL;DR This devlog covers my experience making a Gigguk fan...
Hi all, today this plugin was updated to version Alpha R2! This version adds a plugin command to clone an event during gameplay, including the option to reset t...
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Hello! This is Stan with JustGetAJobAlready.and, Andromeda's finest Job Agency If you see this you have been selected via our very rigorous screening process fo...
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“Initial Release - v1.0” “Added AI difficulty levels” “Multiplayer now available!”...
Build v0.66 ---=Changes=--- - Player Levels have been removed. Only weapon levels count from now on - The Defense stat no longer exists - Stat and HP balances...
Patch notes v1.9.2 → v1.9.3: Fixed an outline mistake of the fishing girl sprite Improved tasks refreshing when play from one day to the next Improved charact...
This is bad news for WHS 3.0; as we were getting ready for our upcoming game BLOODLINES, the WHS 3.0 was deleted, and the backups updated without that build. So...
New patch v1.1 Bugs fixes and Ajustements in dificult Those who download the new version will get a new song on the soundtrack...
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Hi folks, it's me again with an amazing update! I've been studying SGDK version 2.11, and now that I've almost completed my PC port... I have successfully porte...
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Changes: Almost a complete rewrite of the old BetterWinch system to both fix issues that were happening with the old one, and to bring it up to date with the la...
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I fixed some bugs, improved the audio mixing as some parts of the game were too quiet and more importantly added support for a new language, Turkish! Yusuf D. o...
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Alright, fixed the graphics issue (turns out I had the wrong spawn point for playtest), but now I just realized: My notes are gone. FRICK. Now I'm remaking the...
Hello everyone, it’s Eden again! I’m here to say that our first 4 fighters for our demo of ‘Mahou Jump X’ have been revealed publicly! Their full charac...
Dialogue Additions I decided to implement more UI additions this time a dialogue system. This allows me to provide feedback to the player when a bad item is sen...
Autumn sails by and starts to feel more like winter (especially in the upper Midwest; we're bracing for snowfall tonight!). VIGIL crossed its third anniversary...
GMRoomLoader Nominated for Best Tool Once Again! 🎉 Hey everyone! GMRoomLoader has been nominated in the Best Tool category at the 2025 GameMaker Awards for t...
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Here is our final Development Log! At least for now, it is very bittersweet to be done but we believe we will continue to work on the project and add lots more...
Fixed a small bug causing level up to not be triggered when taking a breather...
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After two months of working, the prototype version of Yani & Derek is finally done! I can finally reward myself with another chocolate bar! But first, what is Y...
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As promised, v0.73 is out! Wanted to get more into this update, but I am going away for a few days on holidays 🦃. **v0.73 Patch Notes** ### **Prestige & Prog...
Aden This week, I made significant progress on our game’s lore and world-building document. I spent time refining key narrative elements, clarifying the histo...
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Go check it out! I put a lot of effort in this, thanks! <:')...
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BugFix: The Endings now display properly. Bonus note: The game has currently very limited content due to the lack of time during game jam between other things...
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V1.1.0 is released! Changes: Fixed error with fullscreen Added description in GDevelop Other Small Changes...
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V1.0.1 Released! Changes: Fixed error with fullscreen This was just a small bug fix update!...
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Major update: Zero's Computer and other improvements. Gain access to Zero III's secret computer . You can run tests inside and get statistics for various charac...
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I apparently failed to post this 19 days ago when I original wrote it. I haven't touched this in two days. I have a mobile game that I'm in the process of getti...
Hi, everyone! It’s been a while, so first and foremost, we’d like to apologize to everyone for the long period of silence and lack of updates, as well as fo...
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I've just added the final (for now, maybe I will do the buses, commuter rail, ferry? someday, too) comic for this series - the Mattapan High Speed Line!...
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Si tienes problemas para visualizar correctamente este cómic en tu dispositivo móvil, intenta probar desde una computadora, tablet o navegador diferente. Algu...
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Hey everyone! We’re closing in on the release of V0.5 , and things are really locking into place. Here’s the latest from the world of Black Fox: ✍️ Stor...
Car Companion is now on the Google Play Store!...
Drive with your Car Companion!
This update focuses on something small but hugely important for an MMO: player balances. Player Balances in Supabase I added a dedicated balances table in Supab...
Hello everyone and welcome to this new devlog dedicated to the development of the Ogre! In this update, I’ve added all eight South-East–facing animations...
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Date: November 26, 2025 Author: Cursy & Damo Category: Technical Update / Feature Release Overview This devlog covers the latest feature additions and bug fixes...
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