This jam is now over. It ran from 2015-08-01 04:00:00 to 2015-09-01 03:59:59.

In celebration of GGMaker's release on Steam, I'm bringing back an idea I had a long time ago; A monthly game jam, specifically for users of GGMaker!

You have the entirety of August to make a game based upon the theme. What is the theme? This month's theme is...

When oranges meet, they always play valiantly.

The theme has been decided by attaching random nouns, adjectives, and verbs to a sentence I devised. In other words, I did some madlibs until one sounded nice. Then I did some more, and then people voted on them. Maybe you voted too, who knows.

Now, I imagine people might have a hard time figuring out what to do with a ridiculous phrase like the one above. So I just want to make note of the fact that this is a theme. You can (and should) do everything you can think of to twist and contort its meaning to ludicrous extents. The only requirement is that you incorporate it into your game in some capacity.


There's not a lot of rules regarding this jam, so here's a quick list.

  1. You must make your game in GGMaker/001. You can use the free version if you want, just make sure you don't accept money on itch.
  2. Speaking of money, your game must be available for free. However, itch does have a pay-what-you-want system, so you are allowed to accept money so long as you use a paid version of GGM/001. Just make sure the game is available for free. Maybe itch does that itself. I dunno. Just do it.
  3. You can start working on your game as soon as the theme is announced on the first of the month. If you have graphics or sound or a combat system or whatever lying around that you want to use, go right ahead. I won't stop you from using preexisting resources; the goal is to make a good game, so use whatever you need to to achieve that. Legally, of course.
  4. You are free to collaborate with others as much as you want. Just make sure to credit everybody!
  5. Have fun! Also make a good game!

The free version mentioned above is available at the GGMaker website, in case you weren't aware.

If you have a suggestion for future iterations of the jam, or just want to talk to people, check out the official jam discussion thread.