2.2.0 changes No longer creating and managing embedded sprite atlases. This allows uses to put tile sheets into sprite atlases of their choosing. ST2U now uses...
Inside Job , a game I made for GMTK Jam 2023, finally gets a small update! Now it includes 12 whole levels, optional skins, a level select, new season-based env...
Hello all, I can’t believe it’s already June. In retrospect I suppose I thought my May would be fairly quiet, but it really turned out to be anything but th...
Every calendar month a new challenge runs, starting and ending at midnight UTC. This month's challenge is to get the equivalent of 10 'Boomerang' achievements...
Note: Some changes were recently made with a remote game data update, meaning they were already in the game. If you noticed some sudden changes, that's why! Kno...
update v34.9 The Post Office will be a small theme, featuring the main building and some useful props, such as the delivery truck - Added an open animation for...
Behold, a ✨HEADS-UP DISPLAY FOR THE HUB WORLD!✨ (Feedback is appreciated! ) --- ✨WISHLIST ON VOXPOP GAMES✨ - https://store.voxpopgames.com/store/434 ✨...
Hey rulers, this update adds yet another scenario, and a very deliberate one, too! That, and a bunch of QoL improvements/bug fixes. More details below! NB: Most...
Wow, where did spring go. I blinked and it's almost summer ( ˶°ㅁ°) !! These last couple of months, if I wasn't at work, I was working on Her Choice. We've...
Additions You can now manually input a specific gold value to nations by clicking the gold info on Nation View Added a setting for changing the UI Size. This do...
Update 1.00.21 has been pushed! Bug fixes include: -Fixed handling issues at higher frame rates, causing karts to struggle when driving uphill -Holding forward...
I forgot to publish my weekly devlog last time!!! Noo... Which is sad considering I did a lot of progress... I added the health system (Which we are going for t...
A 2.0 version of the game is currently in development, which will add a significant amount of new content, fix bugs, introduce audio settings, windowed mode, im...
The second column of the game (items) is implemented! I'm hoping to make these do strange and interesting things, like consumables that modify your cards, or co...
New Content 1 - Reworked Save System So Hopefully Game Crashing Is Fixed 2 - New Semi-Finals Design In Contest Menu 3 -PreParties Reworked: PreParties Will No L...
Here's what we've added in this long due update. -The project has been decompiled making it much easier to actually make the stuff I've planned. -Snick is now p...
Just went with an extremely simple lockpicking minigame lifted from the Gothic series, where you press left/right in the correct sequence. Got a randomized sequ...
As you all know i am currently working on ISLANDERS|Islands ! I am a solo Dev and i only have someone who publish my games (Moleoverse) I would be very happy if...
Hello! As it's been about 2 months since our last update, we wanted to give readers an update on where the project stands in regard to the next update. Currentl...
Version 0.1.1 is out!!! This update added a settings menu where you can adjust the graphics parameters, and also some work was done to optimize the game, now it...
So! This is my first project with Godot that has actually made it to release. The problem with moving off of unity and to a new tech stack, is there's always so...
So Just go to my Profile and look for the non Jam version To explain its close to time to stop working on it Jam submission period is almost over, its 12 am for...
Add mesh trimesh collider support for sprite. Note that trimesh is best for stationary objects like terrain (since it is made of planes with no internal or thic...
This is my submission for the GameDev.TV 2024 Game Jam. It's a simple visual novel with branching. Still pretty rough but I plan on adding a bit more and polish...
The third game in a sort of informal trilogy of space games, LILAC-93 is an immersive sim doom-like. Really it stems from wanting to work with Crocotile 3D to t...
Version 0.3.0 Patch notes (update released on May 24th) New music by Glenn Kolenbrander! Main menu theme (character select remix) Mt. Chilimanjaro theme is comp...
a few new things added - more props and environment objects - fixed menu and graphical bugs - more secrets - THE PILLS SHOW THE WAY - ghost fish - new areas to...
1.1.0 Update The 1.1.0 update adds a way to speed up the game, balance changes, and various quality of life improvements. Game speed feature Toggle speeding up...
GitHub: https://github.com/nebulousmango/All-Filler-No-Killer Document references: Spec: link Game design doc: link Production timeline: link Level flow...
PINO UPDATE: I've updated this game for PinoPrime's Roast Me Jam , and some new changes are: Minor bug fixes Minor bug additions Ability to pause Boss fight!!!!...
Update v0.5 Yeah I updated the game 4 times under a day. -Added 3 more endings -Added much more passages Also not releated to the update but I added a older fil...
Edited old scripts to support some actions that caused errors starting with EliteMobs version 8.7.9+. The fixed versions were tested on a "Paper" 1.19.4 server...
Edited old scripts to support some actions that caused errors starting with EliteMobs version 8.7.9+. The fixed versions were tested on a "Paper" 1.19.4 server...
Edited old scripts to support some actions that caused errors starting with EliteMobs version 8.7.9+. The fixed versions were tested on a "Paper" 1.19.4 server...
Edited old scripts to support some actions that caused errors starting with EliteMobs version 8.7.9+. The fixed versions were tested on a "Paper" 1.19.4 server...
It's been awesome seeing all your comments and feedback, especially when it comes to how the game feels. One thing's for sure: you all crave speed! Players are...
Hello there. First of all, thank you for following Just Friends on this site. I also want to thank every single one of you who every now and then send me a litt...
A very small patch, kind of disconcerting for the amount of time it took. However, it is proof that the project is alive. Though, that is what everyone says isn...
So while I was at work, I had someone inform me they had a nasty bug that occurred after they lost a battle in the bonus scenario. Fortunately, it wasn't anythi...
Hi and welcome new followers! :] This week focused on quality of life changes with the story based on your choices at the start of the game. There was some art...
Hey there, A week ago, I released my new game, Toasted . I sent it to people for feedback. One of the common complaints was "The toast moved too fast" and they...