Hello~ With only a few hours left in 2024's AAPIDH month I'm making the newest version of Before the Boats publically available. Before the Boats was a haphazar...
Add mesh trimesh collider support for sprite. Note that trimesh is best for stationary objects like terrain (since it is made of planes with no internal or thic...
Just added six new songs from my Twitch streams ! I'm a big fan of some of these tracks. Moved away from the more ambient stuff to more upbeat and funky songs...
Hi Everyone! "Altalite" is now available in Brazilian Portuguese! Thank you very much to Fepulo for the translation! ) You can change the language in the "Prefe...
English: Patch 1.1.0.1 Several bugs were fixed, some spelling errors were corrected, and Lilith's dress and Orcus's expiration date were modified. -------------...
Greetings, NIMRODS! We haven't shared a performance Devlog yet, so we wanted to share some details about our recent work. We’re excited to share some major im...
Hallo everyone!! Time for the May wrap-up and progress report. Ramble Still editing BUT...making progress. ╰(*°▽°*)╯ Summary Working on Ch 10 edit Recei...
Fathom will release soon! Alone in the dark, in a strange place, dive into the murk to find meaning. There is a little more functionality to be added to the gam...
Hi everyone, I've updated Pixeltier's Alchemy RPG Icon Pack to Version 4 ! The new update includes 28 new icons, including things like cups of liquid and bags o...
Hello, So I saw some complaints about the Memory Leak feature in this VN so I quickly made a Toggle for versions 0.1. 1 +. I am now realizing that the equations...
Hello! The PNG Export folder in this pack has been updated with optimized exports which contemplate having the same canvas crop, making them easier to assemble...
This is a somewhat small update, as there hasn't been any comments on any bugs or issues that needed to be addressed. Battle System Changes - Using the AttackCh...
Hi everyone! This week I have been focusing on improving the shop UI. The old shop UI was made over 2 years ago, and I made it as just a placeholder. I never ha...
The time is here - you can now get your very own Tara plushie via Makeship ! Pre-orders have started and will be up for the whole month of June. Tara is part of...
This week we are doing something a little bit different. Taking the team origin process found in Metahumans Rising, the following story uses it a framework for...
Did you think The Wonderful Game could not be conceivably any bit more WONDERFUL? Think AGAIN! Wonderful Game update version 1.1 arrives within an amount of tim...
Release v0.43 brings a fresh new UI and a lot of bug fixes and improvements. Release v0.44 starts with +1 booster due to some feedback that found the first leve...
Haiku Topic Engine now boasts a much sleeker appearance and user experience. Here's what's new in this major update: Easier controls : The superfluous key press...
Phew, it's been a tough week! Or rather, two weeks, but who's counting? As you will recall, I am now coding two projects - Wormhole, and the soon-to-be-named Sp...
New Update! 1. Improve Graphic Change character art to more cool To move eye lids and mouth. Change Title scene 2. Add new scenes Frogs' Letters Villagers and h...
Hey folks. Quick update. Tahita suggested I add an easy mode, so I did that. Literally the only difference is that you get 12 energy/turn vs. the 7 energy/turn...
Major Update of Mycosis ! Mycosis Updated to Version 1.06 What Is the Content of the Update? New bonus category: SHOOTING RANGE! Added bug reports for the game!...
There's a different Travel icon for leaving town if the desert is in between the current town and the next one. It wasn't working correctly causing it to be unu...
Howdy! Progress on expanding the scope has slowed as I've gotten busier, and led to a funny conundrum: I made the game so I could learn Korean, but I was spendi...
Sooooooo I messed up a few things while making the game. It wasn't anything too major but I overlooked a few things. However, I fixed them now in this new versi...
We've skipped publishing Revision 0.3 and gone straight to shipping Revision 0.4. The following changes have been made to Revision 0.4: Throwing A brand new tog...
Some little additions and fixes : Fixed block at start of level 8 Optimised how camera is handled, should limit the flicker Made the in-game controls more respo...
Changed 2_4 to make the first half of the level more interesting (I've attached images of the old and new versions to this post). I'm not sure if I'll keep this...
We've launched the demo and Steam store page for our latest project: the chill and cozy puzzler 6-Sided Stories ! A short and cozy puzzler with chill lofi beats...
#3 Devlog: Last days before releasing “Flight Assist Off Race” The Release Countdown The game will be released on the 6th of June , accompanied by a trailer...
Devlog: Patch 1.3 - Releases Art book and bug fixes Hey everyone, This patch focuses primarily on adding art book and fixing a few pesky bugs. Updates: Releases...
I just completed the 1st Demo for Light out of Sight! This means no more placeholders, everything in the game has a model, and MOST of the bugs have been fixed...
MAJOR UPDATE As promised, the major bug preventing players to reach the end of the game on the linux and windows desktop version has been corrected! The game is...
Push a ball to dribbling, Shoot ball to score and Don't forget to follow different game rule. there are many game rule that you need to follow. find out by play...
Hello everyone! We're thrilled to announce that we are working on a brand-new version of Bleach 2D, inspired by the anime you love. This isn't just an update—...
Hi everyone! Sorry for the long delay, life just became crazy for the last two months. Literally, a death threat to my mom and one of my kids really sick. So so...
While working on a new plugin I spotted a couple of minor issues in this one! Nothing that really impacts the workflow but here it is! VERSION 1.2.1: Fixed a mi...
imported folders are now persistent so you don't have to reimport your LUT folder when you re-open Lutme. You can un-import LUT folders with a swipe on their na...
Hey, everyone! We know... performance on late levels is really an issue at the moment; and for the endless mode, it makes the game impossible to play. Luckily w...
The first building screen is here! You can now click on 'Grow Garden' and be transferred to the building screen, where you can choose to grow wheat and sugar ca...
Currently there is a bug that I apparently did not exactly fixed in the script. Centerleft and Centerright cannot be fixed until june. They should have been lef...